Spite Equilibrium
Inspired by Diablo 3
The Team
7 Programmers
3 Level Designers
3 Animators
5 Artists
3 Technical Artists
Production Time:
14 weeks (4h/day)
Engine:
In-house engine made by the team.
Unreal Engine as level editor.
Main contributions
Designed Level 1.
Focused on set dressing level 1 with assets created by our artists.
Sat with lighting for level 1.
Metrics for camera and player.

Project Showreel



