Game of Gnomes
An Isometric Adventure – Inspired by Tunic
The Team
- 4 Programmers
- 2 Level Designers
- 3 Animators
- 4 Artists
Production Time:
TIME
Engine:
TGE as game engine
Unity as level editor
Main contributions
- Owner of level 2 and created the blockout for the hub level
- Part of the Narrative & Metrics Taskforce
- More game design